Before the character models can be skinned and rigged the UVs have to be layed out first. This was completed with little issues although it was noticed that the repeats of the UV texture was higher for the RHA soldier resulting in more squares but overal this does not pose a future problem. Soon enough the other models will also be layed out.
RHA soldier with UVs layed out
Model smoothed
Back of model
Textures for the hair, hat and bandolier layed out
well done, Al - onwards!
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