Showing posts with label Artist toolkit. Show all posts
Showing posts with label Artist toolkit. Show all posts

Monday, 30 January 2017

Artist Toolkit - Maya, Pre-Viz part 1 (22/01/17)

Contra-zoom exercise


Coverage exercise



Falling car shake exercise



passing car shake exercise

Friday, 27 January 2017

Artist toolkit - flash, Dancing Women Animation (27/01/17)

Dancing women animation

Artist Toolkit - Adobe Premiere, Like for Like Animatic (27/01/17)

For today's exercise the class was tasked to use the storyboards that have been drawn before hand to create short animatics. This was completed by editing the storyboards to ensure they are a consistent size and are saved as separate images. They were then put together using Adobe Premiere.

Monday, 23 January 2017

Artist Toolkit - Maya, Texturing part 1 (23/01/17)

Dual Sided Texture



X-Ray Texture


Glass Texture


Rim Lights





Story Telling and Commission: Soundscape, Sound Design for Space

Today's Adobe Audition class entailed using sample sound files in order to create a soundscape for a space setting. Alongside sample sounds the class was given the choice to build a soundscape from our imagination or a sample video. I have designed my sound file around camera footage from a reentry. 

Friday, 20 January 2017

Artist Toolkit - Character Design (18/01/17)

During the character design class the group was informed about the formation of characters through the use of shapes. Following the principles of triangles, squares and circles we applied this to different characters of our choice, in my case this was Grim from 'The Grim Adventures of Billy & Mandy'.

Billy, Grim and Mandy


Initial attempts


Second attempt at a bulky character


Lecturer's example of a more 'sinister' reaper

my own attempt at a 'sinister' reaper
After completing a number of drawings from the example character we were given the task to create 3 more characters from a random category. As the category was misheard I repeated the task twice, one for zombies and another for pirates.

3 zombies

3 pirates

Artist toolkit - flash, Flour Sack Animation (20/01/17)

For this week's animation class the group was asked to create an animated flour sack. Alongside bringing the bag to life it was also necessary to incorporate the previous lessons adding weight, arcs, anticipation, emotion, follow through, secondary animations, squash and stretch, staging, slow in and slow out, timing, exaggeration, solid drawing and appeal. 

Flour sack animation

Saturday, 14 January 2017

Artist toolkit - Flash, Weight in Movement (13/01/17)

For this week's exercise the class was required to draw a number of figures that portrayed weight in the object. This was done though using various postures to help convey the sense of weight.

Heavy object


Light object

Weighted object
Alongside drawing 3 different postures an animation was also created from a reference video showing weight in the stride. 
Strained pulling