For Friday's task the class was asked to animated the surface of our cubes. This was achieved through the use of multiple programs including Adobe Aftereffects, Adobe Bridge and Maya. Using the texture that was created using Adobe Illustrator a frame by frame animation was added with Aftereffects.
|Original UV box texture|
The final UV was applied to the model box, Despite not being on my original lighting the time to render still took a considerably long time with the more simple set up. However the end result still displays the box with the correct animation.
|Final box texture in Maya model|